Podcast 18 - The value of improvisation in Role-Playing Games
In RPGs and generally in life - improvisation is an invaluable skill that will help you in countless situations. But how do you balance improvisation, planning and the role-playing game system itself? What is the benefits of planning, and when do you simply “wing it”?
How do you get better at improvising? At planning? At being a good Game Master for a Role-Playing Game?
Doing this podcast while down with the flu, voice a bit rusty and claiming this to be episode 17 (it is #18). There’s also an issue with the volume a couple of minutes into the podcast. As I use the first take and without editing the podcast, mistakes are part of the game.
Link to this post: https://isene.org/2019/01/Podcast-Improv.html
- Amar - experimenting with new combat and magic systems
- A visualization of the development of isene.org
- Screencast - The HyperList VIM plugin
- You're gonna die (a OnePageBook)
- Free will should remain free - structures should be structured
- Accept - Like - Enjoy
- Making Everything Simpler
- Release of my latest music album (A Tribute to Purpose)
- Update on the Somaliland Project (and meeting in Oslo June 14th)
- Do you believe in reality? (music and artwork)